//==================================================================
//  Copyright (C) 2006  Davide Pasca
//
//  This library is free software; you can redistribute it and/or
//  modify it under the terms of the GNU Lesser General Public
//  License as published by the Free Software Foundation; either
//  version 2.1 of the License, or (at your option) any later version.
//
//  This library is distributed in the hope that it will be useful,
//  but WITHOUT ANY WARRANTY; without even the implied warranty of
//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
//  Lesser General Public License for more details.
//
//  You should have received a copy of the GNU Lesser General Public
//  License along with this library; if not, write to the Free Software
//  Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
//==================================================================
///
///
///
///
///
//==================================================================

#ifndef RENDM5D_DISPLIST_H
#define RENDM5D_DISPLIST_H

#include "m5d.h"
#include "rend_device.h"
#include "rend_index_buffer.h"
#include "rend_vertex_buffer.h"

//===============================================================================
namespace RendM5D {

//===============================================================================
class DispList
{
	RendDevice						*_rdevicep;
	RendVertexBuffer				*_vbuffsp[2];
	RendIndexBuffer					*_ibuffsp[2];
	int								_last_buff_idx;

public:
	PSYS::sync_ptr<M5D::DispList>	_dlistp;

	//--------------------------------------------------------------
	DispList( M5D::DispList *dlistp, RendDevice *rdevicep );
	~DispList();

	//--------------------------------------------------------------
	void		SelectBuffers();
	void		UpdateBuffers()
	{
		updateBuffers();
	}

private:
	void		updateBuffers();
};

//===============================================================================
};

#endif